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Quarkblitz 2k23

Published on ModDB Downloads at 2023-12-24.

Quarkblitz 2k23
Wolfenstein 3d SDL based mod with 21 levels including one secret level. Star as Wesley Stone, the son of the legendary hero Blake Stone from the Blake Stone games and take out Professor Quarkblitz.

Braunes Haus

Published on ModDB Addons at 2023-12-23.

Braunes Haus
A medium-sized, very challenging map for vanilla Wolf3D shareware and registered. Intended to be used with DOS Wolfenstein, but can also be played in ECWolf. The zip file contains a .wad file for use with ECWolf and a .map file that can be imported into a copy of vanilla Wolf3D with WDC. UPDATED 12/24/23 with GAMEMAPS and MAPHEAD files for shareware Wolf3D v1.4 and accompanying batch files to launch the map on whatever difficulty is desired.

Disillusion of the Artist

Published on ModDB Downloads at 2023-12-11.

Disillusion of the Artist
Requires DOS (emulation) or old Windows for the full experience. The game works best in low resolutions.

New Mod!

Published on ModDB Articles at 2023-12-11.

New Mod!
This is the epic story of B.J. Blazkowicz, American prison guard for the German prison camp in World War I. Facing horrific working hours and dangers, sometimes he only had metal bars between him and death.

The Golden Parrot: Against All Flags

Published on ModDB Downloads at 2023-12-10.

The Golden Parrot: Against All Flags
The full version of The Golden Parrot: Against All Flags. Unzip the archive and run aaf.exe

Articles

Kreml 3D

Published by Zombie on 2023-10-31.

In these days of Wolf4SDL, LZWolf, and general advancement of modding, projects that exceed the original Wolfenstein 3D in features and scope are reasonably common.

Back in 2003 however, modding using changes to the source code was still in it's infancy. People were still fumbling around discovering things, and major features like floor and ceiling textures were still new.

So when Kreml 3D was announced, it caught immediate interest from the general community.

Reports of whole-system crashes and other instabilities due to FloEdit were not uncommon, which caused a lot of frustration amongst the modding community.

This proved a point of inspiration for many to pursue creating their own programs. Among those people, there were "Ripper" (aka Moritz Kroll) and "Andi" of Chaos Software.

My Grandad

Published by Zombie on 2023-05-10.

When it came to gaming, my Grandad probably had the biggest impact on me as a kid.

I remember being very young and making a trip to his house with my parents and very young brother, only to be blown away by what would now be a fairly "meh" sort of a game compared to nowadays, but I enjoyed thoroughly as one of the first I ever got to play.

Wolf3D.net Beta - One year in

Published by Zombie on 2023-03-16.

It's now been a year since the new, creator-oriented Wolf3D.net went live, and I am delighted with where we are now.

When Wolfsource (Now Wolf3D.net) first started in 2019, it started with an aim to provide a platform for fans of Wolfenstein 3D and other Wolf3D games to chat and find Wolf3D content. Providing a News Website and a stable Discord, Wolf3D.net filled a hole that had been present for several years, and was well received.

Also known as -Helvete- or simply Helvete, Castle Helvete was to be an ambitious game by ChiefRebelAngel that teetered on the edge of completion before as is often the case, real life obligations intervene.

Originally announced in July of 2004, ChiefRebelAngel came in strong for his first game announcement, showing off his artistic skills in an unofficial sequel story to Wolfenstein 3D, taking place after the third episode of the game, "Die, Führer, Die!".

Guides

A basic RPG-style levelling system

Guide Tags: Intermediate, Coding
Engine(s): DOS, Wolf4SDL

Many games from all genres take inspiration from RPGs in the form of a "level-up" system. This system typically rewards the player "experience points" for tasks, and gives the player a "level" when a milestone is hit. Each level will generally make the player stronger in some way.

For this guide, we'll be introducing such a system to Wolf3D. By the end you will have a functional but basic system for levelling, where kills will reward experience, and levels will influence the amount of damage weapons do.

Aurora's Art Lectures

Guide Tags: Beginner, Art
Engine(s):

In 2022, Art Lectures teaching beginners how to get into spriting and texturing were run by Aurora on the Wolf3D.net Discord.

For prosperity and access, these lectures have been preserved on Wolf3D.net.

Play the iOS and Java versions of Wolfenstein games on Windows!

Guide Tags: Beginner, General
Engine(s):

Wolfenstein 3D and the oft-forgotten Wolfenstein RPG were both available on iOS back in 2009, with a version of Wolfenstein RPG also being available for Java-compatible phones. Unfortunately, neither title was updated to keep up with the operating system's major updates and are no longer available to play normally.

Tips for creating/editing Wolf3D & Spear of Destiny Designs

Guide Tags: Beginner, Getting Started, Mapping
Engine(s):

This is a guide released by Warren Buss years ago, and remains a solid starter for learning the foundations of Wolf3D mapping concepts.

You can find the guide in it's original text format here.

sbarprot: Advanced HUD customization in LZWolf

Guide Tags: ECWolf/LZWolf, Intermediate
Engine(s): LZWolf

While latchcfg works in both ECWolf and LZWolf, the latter offers an alternative called sbarprot that allows for advanced statusbar/HUD customization. Using sbarprot, displaying information typically on the statusbar is a lot more flexible than utilizing the latchcfg method.

This guide will take you through how sbarprot works, and some example changes that can be made using it.