6:25 README
Nuttin' special to say aside that this is less than two hours work. Most emphasis was placed on aesthetics and not gameplay. There is only six maps and they can be found in the FOURTH EPISODE. I couldn't be bothered to open a fresh set of gamemap/maphead files, so I overwrote an old copy of acktung! instead. I didn't bother with using the elevator side textures. Sue me. I used 25x25 floor space, so the maps are actually 26x26 if you count the outlying walls. Since I am not taking this project seriously, these maps are untested, but nothing that will crash your computer, or so I hope.
Why 6:25? Good a name as any. Try and beat that time on IADI without cheats (and yes, for us purists that INCLUDES the secret & boss levels).
I could have sworn that I had something more to say,
4/24/06
ack.