The Anatomy of an XLAT File

The Map Translator file or XLAT (no relation to ZDoom’s version) is the file that translates binary format maps into ECWolf’s internal structure. It can be named anything you want, but it must be referenced in MAPINFO in your ECWolf mod for the game to start.

By the end of this guide you should have a much better understanding of what this file is, and how to alter it for your projects.