Challenge

Midnight Assault

Tasked with gathering intel, your squad quietly rows into the small Pacific island to raid and dismantle an ammo depot just off of the shore. It would be just after midnight that you approach the shore to begin your mission. Little do you know that your mission isn't over after the ammo depot. It will be filled with suspense, stealth, sabotage, and skill as you make your way deeper into populated cities, over bridges, to places you never would have expected.

De-Invasion

I started work on this one at least 2 years ago; and it shows. This was meant to be an upgraded version of my first mod that would be less shitty (the mod was Fuckerstein, which was meant to be purposefully terrible, which on further thought probably wasn't a great route to go for my first mod X} ) 

Believe me when I say I can do better...

So, you may be wondering, why would I release a mod that I think is terrible? Well, I've put a lot of time into this one, and it would be a shame not to release it after all that.

Fortress Of The Unfortunate V7 MOTHERFUCKER

This mod is one of my personal favourites in my collection, and bears a strong resemblance to other mods such as Coffee Break! It adds two new enemies --Venom Soldats, and chaingunnner minibosses,-- three new weapons, the STG44, flamethrower, and rocket launcher! Some features included are all-custom explosion death sprites, 10 full levels, HD sounds, new music, textured floors and ceilings, randomized enemies (Don't worry it's still fair,) and non-stop action! Fuck the story, get out there, and kill some goddamn Nazis!

Just drop the pk3 on lzwolf.EXE and start playing!