WOLF4GW

A port of the original Wolf3D engine to a version of DOS that improved memory capabilities for the engine, allowing users to take advantage of a lot more features and ideas in their games while still keeping to DOS.

This source port was never officially finished, as Ripper moved to creating Wolf4SDL, but is still a viable choice for creating DOS mods with a lot of features. It is listed here for historic preservation.

Engine Features

Removes extended memory limits present in the original version, which restricted how much a modder could add to the game engine.