ENGINES
DOS
The original Wolf3D engine was built to run on DOS, and is extremely flexible for creating classic games.Mac Wolf3D
A version of Wolfenstein 3D commercially released for Mac computers, with major differences to gameplay.Pictured: Multiplayer Assets Patch for ECWolf
DDWolfA fork of Wolf4SDL by DemolitionDerby, adding new features and modernizations including proper WSAD controls and HD screen resolutions |
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ECWolfAn all-purpose source port capable of running several Wolf3D games from the same executible, and built-in scripting system for modding. |
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LZWolfBased on ECWolf, this project expands the feature-set to give modders even more tools to use in their mods and games. |
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MacenWolfA fork of Wolf4SDL designed to emulate the Mac Wolf3D experience as closely as possible |
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NewWolfA port of Wolfenstein 3D to OpenGL, allowing users to take advantage of 3D graphics and other things usually impossible in Wolf3D. |
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ReflectionHLEA port inspired by "Chocolate Doom", this engine seeks to accurately recreate the original DOS experience natively in Windows! |
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Wolf4GWA port of the Wolf3D engine allowing users to customize and add even more to their games, while staying on DOS. |
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Wolf4SDLA continuation of Wolf4SDL by KS-Presto, utilizing SDL2 and optimizing the engine |
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Wolf4SDL 1.9The original version of the community's source port of choice, using SDL1. Kept for historic purpose. |