Zombie
Developer, Player, Video Creator
Title | Type | Created | |
---|---|---|---|
Wolf3D.net Map Jam - February 2024This is the end result of a small mapping jam held on the Wolf3D.net Discord, which introduced a gameplay change to the base game of Wolf3D to try and encourage a different approach to balancing maps. |
Game | 2024-02-29 | |
Wolf3D.net Game Jam #1: MacenWolfCreate a levelset of 2-5 maps in MacenWolf, the Wolf3D source port that recreates the Mac environment for Wolf3D! |
Game | 2022-03-30 | |
Multiplayer Assets Patch for ECWolfECWolf 1.4 introduces the grounds for co-operative multiplayer, but without the addition of sprites to cover the new options. |
Game | 2023-02-26 | |
OvercrowdedAn experimental project that seeks to increase replayability of mapsets in a way similar to Switch Seventeen. |
Game | 2021-08-02 | |
Wolf4SDL - Ripper's Stacked WallsThis is the source code for an implementation of "stacked walls" in Wolf4SDL - displaying a second level of walls to create an illusion of height. This was being developed by Ripper of Chaos Software in 2009, before his disappearance. |
Game Resource | 2024-03-12 | |
Wolf HourThe game download |
Game Files | 2024-03-05 | |
Wolf3D.net February 2024The end result of our February 2024 mapping jam! |
Game Files | 2024-02-29 | |
Fuckerstein 3DThe game download |
Game Files | 2024-02-27 | |
Wolf4SDL v1.9The original fork of Wolf4SDL has been the most utilized source port among the community for Wolfenstein 3D mods for well over a decade, initially developed by Moritz "Ripper" Kroll then contributed and maintained by other members over the years includi |
Engine Forks | 2023-12-29 | |
Wolf4SDL 2.1A fork maintained by DemolitionDerby, iterating on and continuing AryanWolf3D's work on Wolf4SDL 2.0. This version utilizes a more updated version of SDL (SDL2), and adds modern control schemes, advanced menu options, and other features. |
Engine Forks | 2023-12-29 |