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Wolfenstein Adventures 2001

Published on ModDB Downloads at 2023-03-31.

Wolfenstein Adventures 2001
Six scenarios, including one big enough to be its own mod. Have fun.

Silver Wolf v1.0

Published on ModDB Downloads at 2023-03-30.

Silver Wolf v1.0
Wolfenstein 3D for the Build engine, running on Eduke32. "Damn, those Nazi bastards are gonna pay"

Map format

Published on ModDB Articles at 2023-03-29.

Map format
The map files are just a 64x64 grid, which lo-tag and hi-tag have the IDs for wall and sprite layers. The game will read these files and create functional maps on the fly.

Cry havoc

Published on ModDB Articles at 2023-03-23.

Cry havoc
Rin-Tin-Tin was fed up and now he's out to take over the world. Can you stop him? (probably not)

Rin Tin Tinenstein

Published on ModDB Downloads at 2023-03-23.

Rin Tin Tinenstein
Rin-tin-tin was fed up, now he's out to take over the world. Can you stop him? (probably not)


My Grandad

Published by Zombie on 2023-05-10.

When it came to gaming, my Grandad probably had the biggest impact on me as a kid.

I remember being very young and making a trip to his house with my parents and very young brother, only to be blown away by what would now be a fairly "meh" sort of a game compared to nowadays, but I enjoyed thoroughly as one of the first I ever got to play. Beta - One year in

Published by Zombie on 2023-03-16.

It's now been a year since the new, creator-oriented went live, and I am delighted with where we are now.

When Wolfsource (Now first started in 2019, it started with an aim to provide a platform for fans of Wolfenstein 3D and other Wolf3D games to chat and find Wolf3D content. Providing a News Website and a stable Discord, filled a hole that had been present for several years, and was well received.

Also known as -Helvete- or simply Helvete, Castle Helvete was to be an ambitious game by ChiefRebelAngel that teetered on the edge of completion before as is often the case, real life obligations intervene.

Originally announced in July of 2004, ChiefRebelAngel came in strong for his first game announcement, showing off his artistic skills in an unofficial sequel story to Wolfenstein 3D, taking place after the third episode of the game, "Die, Führer, Die!".

On the cusp of the millenium, something new and innovative in the world of Wolf3D would come in the form of FloEdit, a new editor developed and released by Florian Stohr in the final months of 1999.

LZWolf is a fork of the ECWolf source port developed by Linuxwolf, laying the groundwork for additional modding capabilities, so budding designers can make ambitious and creative projects with relative ease.

This is a selection of five games built on the LZWolf engine that utilize these features in interesting and prominent ways.

These projects are only the tip of the iceberg. Both ECWolf and LZWolf are capable of a lot and there are many games worthy of attention created on them.