When it came to gaming, my Grandad probably had the biggest impact on me as a kid.
I remember being very young and making a trip to his house with my parents and very young brother, only to be blown away by what would now be a fairly "meh" sort of a game compared to nowadays, but I enjoyed thoroughly as one of the first I ever got to play.
Guides
ECWolf 1.4 Multiplayer FAQ
Guide Tags: FAQWith the release of version 1.4 of ECWolf, the engine now provides multiplayer! This is a collection of questions covering common issues specific to this feature of ECWolf.
For more information or to see how to get started, there is a collection of official Multiplayer Notes on the ECWolf website, worth reading.
ROTT-style Elevators
Guide Tags: ECWolf/LZWolf, IntermediateIn Rise of the Triad, elevators worked differently - instead of being an end level trigger, it was more of a switch activated teleporter, taking you to another part of the level. This feature has been ported to ECWolf and is controlled by a simple thing tile!
This guide by AstroCreep will show you how to utilize this feature for your own project!
The Anatomy of an XLAT File
Guide Tags: Beginner, ECWolf/LZWolfThe Map Translator file or XLAT (no relation to ZDoom’s version) is the file that translates binary format maps into ECWolf’s internal structure. It can be named anything you want, but it must be referenced in MAPINFO in your ECWolf mod for the game to start.
By the end of this guide you should have a much better understanding of what this file is, and how to alter it for your projects.
Creating fake geometry in ECWolf/LZWolf
Guide Tags: ECWolf/LZWolf, ExpertThis guide by Diema will teach you how to use the Billboards feature in ECWolf and LZWolf to create irregular architecture, allowing for more interesting variations in environments.
Add a Rocket Launcher (Wolf4SDL)
Guide Tags: Coding, IntermediateRocket launchers are a weapon introduced in the last three episodes of Wolfenstein 3D, but only for the Boss enemies. Let's fix that!